home *** CD-ROM | disk | FTP | other *** search
/ Concept Art, Articles, Ph…shots of Cancelled Games / archive.rar / PC / PC - Beta + concept art / American McGee's Alice (Game Developer - April 2001) 4.jpg < prev    next >
Joint Photographic Experts Group Image  |  2013-07-25  |  650KB  |  1183x1622  |  24-bit (228,287 colors)
Labels: bed | book | earth | mountain | person | poster | windowpane
OCR: POSTMORTEM TOP LEFT. Alice in action in the garden. BOTTOM LEFT. Alice using one of her weapons in the fortress ABOVERIGHT. Alice battling Queen of Hearls minions. BELOW sketch Tweedle Dee creative freedom. Who' to say what work and does not work with about 12,000 frames animation Some that didn't make Wonderland? This one of the issues with using real-world into the game, but you can those numbers that we were settings No matter how fanciful you make the differences off, way off Without doubt. main characters third-per- between the real world and your game son-perspective games require dedicated artists from world, people still ground their knowl- start to finish. edge what should work the real amount of world The scope of this freedom would take complet one entire level was upheld by EA ...